Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
21
 
Melee Weapons
17
 
Repair
36
 
Science
36
 
Small Guns
11
 
Sneak
11
 
Speech
13
 
Unarmed
15
 
Level 1
ST 6 PE 9 EN 5 CH 4 IN 8 AG 3 LK 5
Energy Weapons, Science, and Repair
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