Strength
2
 
Perception
8
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
8
 
Big Guns
8
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
41
 
Melee Weapons
10
 
Repair
26
 
Science
26
 
Small Guns
41
 
Sneak
26
 
Speech
8
 
Unarmed
8
 
Level 1
ST 2 PE 8 EN 1 CH 1 IN 10 AG 10 LK 8
Small Guns, Energy Weapons, and Medicine
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