Strength
5
 
Perception
8
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
5
 
Big Guns
21
 
Energy Weapons
35
 
Explosives
19
 
Lockpick
19
 
Medicine
60
 
Melee Weapons
13
 
Repair
44
 
Science
45
 
Small Guns
21
 
Sneak
21
 
Speech
5
 
Unarmed
21
 
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 9 CH 1 IN 9 AG 9 LK 1
Energy Weapons, Repair, and Science
Level 2
Repair +4 (40), Science +4 (40), Medicine +11 (32)
Intense Training (PE)
Level 3
Energy Weapons +1 (35), Medicine +18 (50)
Intense Training (PE)
Level 4
Repair +4 (44), Science +5 (45), Medicine +10 (60)
Educated
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