Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
98
 
Melee Weapons
94
 
Repair
98
 
Science
98
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
96
 
Action Boy/Girl
Almost Perfect
Better Criticals
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Demolition Expert (2)
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Nerves of Steel
Pyromaniac
Robotics Expert
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Small Guns, Speech, and Sneak
Level 2
Energy Weapons +3 (20), Barter +13 (20), Big Guns +3 (20)
Gun Nut
Level 3
Energy Weapons +1 (21), Lockpick +4 (21), Explosives +4 (21), Barter +1 (21), Melee Weapons +8 (23), Big Guns +1 (21)
Gun Nut
Level 4
Unarmed +13 (30), Medicine +6 (29)
Educated
Level 5
Speech +8 (30), Science +7 (30), Melee Weapons +7 (30)
Comprehension
Level 6
Sneak +6 (40), Barter +2 (23), Medicine +11 (40), Big Guns +3 (24)
Toughness
Level 7
Sneak +10 (50), Medicine +12 (52)
Gunslinger
Level 8
Repair +1 (34), Barter +7 (30), Medicine +8 (60), Big Guns +6 (30)
Commando
Level 9
Science +22 (52)
Strong Back
Level 10
Energy Weapons +9 (30), Explosives +5 (26), Science +8 (60)
Size Matters
Level 11
Small Guns +6 (50), Lockpick +9 (30), Repair +3 (37), Explosives +4 (30)
Finesse
Level 12
Energy Weapons +5 (35), Lockpick +4 (34), Repair +3 (40), Explosives +5 (35), Barter +5 (35)
Sniper
Level 13
Energy Weapons +5 (40), Lockpick +6 (40), Speech +1 (31), Explosives +5 (40), Barter +5 (40)
Size Matters
Level 14
Unarmed +13 (43), Speech +9 (40)
Cyborg
Level 15
Energy Weapons +2 (52), Barter +20 (60)
Silent Running
Level 16
Small Guns +10 (60), Energy Weapons +8 (60), Unarmed +4 (47)
Action Boy/Girl
Level 17
Unarmed +13 (60), Speech +9 (49)
Better Criticals
Level 18
Speech +11 (60), Melee Weapons +11 (56)
Tag! (Melee Weapons)
Level 19
Repair +18 (58), Melee Weapons +4 (60)
Concentrated Fire
Level 20
Lockpick +20 (60), Repair +2 (60)
Grim Reaper's Sprint
Level 21
Explosives +20 (60), Barter +2 (62)
Explorer
Level 22
Energy Weapons +5 (65), Lockpick +4 (64), Explosives +5 (65), Barter +3 (65), Big Guns +5 (65)
Robotics Expert
Level 23
Small Guns +1 (61), Lockpick +1 (65), Repair +5 (65), Science +5 (65), Melee Weapons +5 (65), Medicine +5 (65)
Size Matters
Level 24
Sneak +5 (65), Small Guns +4 (65), Unarmed +5 (65), Speech +5 (65), Barter +3 (68)
Pyromaniac
Level 25
Energy Weapons +5 (70), Lockpick +5 (70), Explosives +5 (70), Barter +2 (70), Medicine +5 (70)
Demolition Expert
Level 26
Sneak +2 (67), Small Guns +5 (70), Repair +5 (70), Science +5 (70), Melee Weapons +5 (70)
Demolition Expert
Level 27
Sneak +3 (70), Unarmed +5 (70), Speech +5 (70), Repair +4 (74), Science +5 (75)
Nerves of Steel
Covert Ops
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Level 28
Energy Weapons +10 (90), Lockpick +2 (85), Explosives +10 (90)
Gun Nut
Level 29
Sneak +12 (92), Small Guns +4 (92), Lockpick +5 (90), Unarmed +1 (81)
Daddy's Boy/Girl
Level 30
Unarmed +5 (94), Repair +5 (96), Science +1 (96), Melee Weapons +2 (92), Medicine +9 (96)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Luck)
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