Strength
3
 
Perception
5
 
Endurance
4
 
Charisma
10
 
Intelligence
10
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
25
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
45
 
Small Guns
11
 
Sneak
11
 
Speech
45
 
Unarmed
13
 
Swift Learner
Level 1
ST 3 PE 5 EN 4 CH 10 IN 10 AG 3 LK 5
Lockpick, Science, and Speech
Level 2
Lockpick +10 (40), Speech +5 (45), Science +5 (45)
Swift Learner
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