Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
11
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
20
 
Repair
23
 
Science
25
 
Small Guns
51
 
Sneak
25
 
Speech
11
 
Unarmed
25
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 6 CH 2 IN 9 AG 6 LK 4
Small Guns, Lockpick, and Energy Weapons
Level 2
Small Guns +19 (51)
Intense Training (LK)
Level 3
Sneak +8 (25), Unarmed +8 (25), Science +2 (25), Melee Weapons +1 (20)
Intense Training (CH)
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