Level 1
  
    ST 6 PE 5 EN 6 CH 1 IN 9 AG 7 LK 6
  
    Speech, Lockpick, and Small Guns
  
  
  
  Level 2
  
    Sneak +2 (21), Energy Weapons +5 (20), Unarmed +4 (21), Explosives +5 (20), Melee Weapons +3 (20)
  
    Gun Nut
  
  
  
  Level 3
  
    Sneak +3 (24), Energy Weapons +3 (25), Unarmed +3 (24), Speech +2 (24), Explosives +3 (25), Science +1 (24), Melee Weapons +4 (24)
  
    Intense Training (PE)
  
  
  
  Level 4
  
    Sneak +3 (27), Small Guns +1 (45), Energy Weapons +1 (26), Unarmed +3 (27), Speech +3 (27), Explosives +1 (26), Science +2 (26), Melee Weapons +2 (26), Medicine +3 (26)
  
    Gun Nut
  
  
  
  Level 5
  
    Sneak +2 (31), Energy Weapons +2 (28), Unarmed +2 (29), Speech +2 (29), Explosives +2 (28), Science +3 (29), Melee Weapons +3 (29), Medicine +3 (29)
  
    Intense Training (AG)
  
    Bobblehead (Intelligence)
  
  
  
  Level 6
  
    Sneak +1 (32), Energy Weapons +4 (32), Unarmed +3 (32), Speech +3 (32), Explosives +4 (32), Science +1 (32), Melee Weapons +3 (32), Medicine +1 (32)
  
    Gun Nut
  
  
  
  Level 7
  
    Sneak +2 (34), Energy Weapons +2 (36), Lockpick +2 (36), Unarmed +3 (35), Speech +3 (35), Explosives +2 (36), Science +2 (34), Melee Weapons +2 (34), Medicine +2 (34)
  
    Intense Training (PE)
  
  
  
  Level 8
  
    Sneak +3 (37), Energy Weapons +1 (37), Lockpick +1 (37), Unarmed +3 (38), Speech +2 (37), Explosives +1 (37), Science +3 (37), Melee Weapons +3 (37), Medicine +3 (37)
  
    Strong Back
  
  
  
  Level 9
  
    Sneak +3 (42), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +2 (40), Speech +3 (40), Explosives +2 (39), Science +2 (39), Melee Weapons +2 (39), Medicine +2 (39)
  
    Intense Training (AG)
  
    Bobblehead (Medicine)
  
    Bobblehead (Science)
  
    Bobblehead (Sneak)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Repair)
  
    Bobblehead (Explosives)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
  
  
  Level 10
  
    Energy Weapons +10 (49), Speech +10 (50)
  
    Size Matters
  
    Pugilism Illustrated => Unarmed +1 (51)
  
    Pugilism Illustrated => Unarmed +1 (52)
  
    Pugilism Illustrated => Unarmed +1 (53)
  
    Pugilism Illustrated => Unarmed +1 (54)
  
    Pugilism Illustrated => Unarmed +1 (55)
  
    Lying, Congressional Style => Speech +1 (51)
  
    Lying, Congressional Style => Speech +1 (52)
  
    Lying, Congressional Style => Speech +1 (53)
  
    Lying, Congressional Style => Speech +1 (54)
  
    Lying, Congressional Style => Speech +1 (55)
  
    Tumblers Today => Lockpick +1 (50)
  
    Tumblers Today => Lockpick +1 (51)
  
    Tumblers Today => Lockpick +1 (52)
  
    Tumblers Today => Lockpick +1 (53)
  
    Tumblers Today => Lockpick +1 (54)
  
    Guns and Bullets => Small Guns +1 (65)
  
    Guns and Bullets => Small Guns +1 (66)
  
    Guns and Bullets => Small Guns +1 (67)
  
    Guns and Bullets => Small Guns +1 (68)
  
    Guns and Bullets => Small Guns +1 (69)
  
    Guns and Bullets => Small Guns +1 (70)
  
    Guns and Bullets => Small Guns +1 (71)
  
    Guns and Bullets => Small Guns +1 (72)
  
    Guns and Bullets => Small Guns +1 (73)
  
    Guns and Bullets => Small Guns +1 (74)
  
    Dean's Electronics => Repair +1 (51)
  
    Dean's Electronics => Repair +1 (52)
  
    Dean's Electronics => Repair +1 (53)
  
    Dean's Electronics => Repair +1 (54)
  
    Dean's Electronics => Repair +1 (55)
  
    Big Book of Science => Science +1 (50)
  
    Big Book of Science => Science +1 (51)
  
    Big Book of Science => Science +1 (52)
  
    Big Book of Science => Science +1 (53)
  
    Big Book of Science => Science +1 (54)
  
    D.C. Journal of Internal Medicine => Medicine +1 (50)
  
    D.C. Journal of Internal Medicine => Medicine +1 (51)
  
    D.C. Journal of Internal Medicine => Medicine +1 (52)
  
    D.C. Journal of Internal Medicine => Medicine +1 (53)
  
    D.C. Journal of Internal Medicine => Medicine +1 (54)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (43)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (44)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (45)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (46)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (47)
  
    Nikola Tesla and You => Energy Weapons +1 (50)
  
    Nikola Tesla and You => Energy Weapons +1 (51)
  
    Nikola Tesla and You => Energy Weapons +1 (52)
  
    Nikola Tesla and You => Energy Weapons +1 (53)
  
    Nikola Tesla and You => Energy Weapons +1 (54)
  
    Grognak the Barbarian => Melee Weapons +1 (50)
  
    Grognak the Barbarian => Melee Weapons +1 (51)
  
    Grognak the Barbarian => Melee Weapons +1 (52)
  
    Grognak the Barbarian => Melee Weapons +1 (53)
  
    Grognak the Barbarian => Melee Weapons +1 (54)
  
    Duck and Cover! => Explosives +1 (50)
  
    Duck and Cover! => Explosives +1 (51)
  
    Duck and Cover! => Explosives +1 (52)
  
    Duck and Cover! => Explosives +1 (53)
  
    Duck and Cover! => Explosives +1 (54)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (53)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (54)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (55)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (56)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (57)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (18)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (19)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (20)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (21)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (22)
  
  
  
  Level 11
  
    Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +2 (59), Speech +2 (57), Repair +2 (57), Explosives +2 (56), Science +3 (57), Melee Weapons +3 (57), Medicine +2 (56)
  
    Intense Training (EN)
  
  
  
  Level 12
  
    Sneak +2 (59), Energy Weapons +2 (58), Lockpick +3 (59), Speech +2 (59), Repair +2 (59), Explosives +2 (58), Science +2 (59), Melee Weapons +2 (59), Medicine +3 (59)
  
    Size Matters
  
  
  
  Level 13
  
    Sneak +2 (62), Energy Weapons +2 (61), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Explosives +2 (61), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
  
    Intense Training (LK)
  
  
  
  Level 14
  
    Sneak +2 (64), Energy Weapons +2 (63), Lockpick +2 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (63), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64)
  
    Size Matters
  
    Pugilism Illustrated => Unarmed +1 (65)
  
    Pugilism Illustrated => Unarmed +1 (66)
  
    Pugilism Illustrated => Unarmed +1 (67)
  
    Pugilism Illustrated => Unarmed +1 (68)
  
    Pugilism Illustrated => Unarmed +1 (69)
  
    Lying, Congressional Style => Speech +1 (65)
  
    Lying, Congressional Style => Speech +1 (66)
  
    Lying, Congressional Style => Speech +1 (67)
  
    Lying, Congressional Style => Speech +1 (68)
  
    Lying, Congressional Style => Speech +1 (69)
  
    Tumblers Today => Lockpick +1 (65)
  
    Tumblers Today => Lockpick +1 (66)
  
    Tumblers Today => Lockpick +1 (67)
  
    Tumblers Today => Lockpick +1 (68)
  
    Tumblers Today => Lockpick +1 (69)
  
    Guns and Bullets => Small Guns +1 (76)
  
    Guns and Bullets => Small Guns +1 (77)
  
    Guns and Bullets => Small Guns +1 (78)
  
    Guns and Bullets => Small Guns +1 (79)
  
    Guns and Bullets => Small Guns +1 (80)
  
    Dean's Electronics => Repair +1 (65)
  
    Dean's Electronics => Repair +1 (66)
  
    Dean's Electronics => Repair +1 (67)
  
    Dean's Electronics => Repair +1 (68)
  
    Dean's Electronics => Repair +1 (69)
  
    Big Book of Science => Science +1 (65)
  
    Big Book of Science => Science +1 (66)
  
    Big Book of Science => Science +1 (67)
  
    Big Book of Science => Science +1 (68)
  
    Big Book of Science => Science +1 (69)
  
    D.C. Journal of Internal Medicine => Medicine +1 (65)
  
    D.C. Journal of Internal Medicine => Medicine +1 (66)
  
    D.C. Journal of Internal Medicine => Medicine +1 (67)
  
    D.C. Journal of Internal Medicine => Medicine +1 (68)
  
    D.C. Journal of Internal Medicine => Medicine +1 (69)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (81)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (82)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (83)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (84)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (85)
  
    Nikola Tesla and You => Energy Weapons +1 (64)
  
    Nikola Tesla and You => Energy Weapons +1 (65)
  
    Nikola Tesla and You => Energy Weapons +1 (66)
  
    Nikola Tesla and You => Energy Weapons +1 (67)
  
    Nikola Tesla and You => Energy Weapons +1 (68)
  
    Grognak the Barbarian => Melee Weapons +1 (65)
  
    Grognak the Barbarian => Melee Weapons +1 (66)
  
    Grognak the Barbarian => Melee Weapons +1 (67)
  
    Grognak the Barbarian => Melee Weapons +1 (68)
  
    Grognak the Barbarian => Melee Weapons +1 (69)
  
    Duck and Cover! => Explosives +1 (64)
  
    Duck and Cover! => Explosives +1 (65)
  
    Duck and Cover! => Explosives +1 (66)
  
    Duck and Cover! => Explosives +1 (67)
  
    Duck and Cover! => Explosives +1 (68)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (65)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (66)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (67)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (68)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (69)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (24)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (25)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (26)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (27)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (28)
  
  
  
  Level 15
  
    Sneak +2 (71), Energy Weapons +2 (70), Lockpick +2 (71), Unarmed +2 (73), Speech +2 (71), Repair +2 (71), Explosives +2 (70), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71)
  
    Intense Training (EN)
  
    Bobblehead (Speech)
  
  
  
  Level 16
  
    Sneak +3 (74), Energy Weapons +3 (73), Lockpick +2 (73), Unarmed +1 (74), Repair +2 (73), Explosives +3 (73), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73)
  
    Cannibal
  
    Covert Ops
  
  
  
  Level 17
  
    Sneak +2 (76), Energy Weapons +3 (76), Unarmed +3 (77), Repair +3 (76), Explosives +3 (76), Melee Weapons +3 (76), Medicine +3 (76)
  
    Intense Training (LK)
  
  
  
  Level 18
  
    Sneak +3 (79), Energy Weapons +2 (78), Lockpick +2 (78), Unarmed +2 (79), Repair +2 (78), Explosives +2 (78), Science +3 (79), Melee Weapons +2 (78), Medicine +2 (78)
  
    Adamantium Skeleton
  
  
  
  Level 19
  
    Sneak +2 (81), Energy Weapons +2 (80), Lockpick +2 (80), Unarmed +2 (83), Repair +3 (81), Explosives +2 (80), Science +2 (81), Melee Weapons +3 (81), Medicine +2 (80)
  
    Intense Training (EN)
  
  
  
  Level 20
  
    Sneak +2 (83), Energy Weapons +2 (92), Lockpick +3 (83), Speech +2 (83), Repair +2 (83), Explosives +2 (82), Science +2 (83), Melee Weapons +2 (83), Medicine +3 (83)
  
    Cyborg
  
  
  
  Level 21
  
    Sneak +2 (86), Small Guns +2 (86), Lockpick +2 (86), Unarmed +2 (86), Speech +2 (86), Repair +2 (86), Explosives +2 (85), Science +2 (86), Melee Weapons +2 (86), Medicine +2 (86)
  
    Intense Training (LK)
  
    Pugilism Illustrated => Unarmed +1 (87)
  
    Pugilism Illustrated => Unarmed +1 (88)
  
    Pugilism Illustrated => Unarmed +1 (89)
  
    Pugilism Illustrated => Unarmed +1 (90)
  
    Pugilism Illustrated => Unarmed +1 (91)
  
    Lying, Congressional Style => Speech +1 (87)
  
    Lying, Congressional Style => Speech +1 (88)
  
    Lying, Congressional Style => Speech +1 (89)
  
    Lying, Congressional Style => Speech +1 (90)
  
    Lying, Congressional Style => Speech +1 (91)
  
    Tumblers Today => Lockpick +1 (87)
  
    Tumblers Today => Lockpick +1 (88)
  
    Tumblers Today => Lockpick +1 (89)
  
    Tumblers Today => Lockpick +1 (90)
  
    Tumblers Today => Lockpick +1 (91)
  
    Dean's Electronics => Repair +1 (87)
  
    Dean's Electronics => Repair +1 (88)
  
    Dean's Electronics => Repair +1 (89)
  
    Dean's Electronics => Repair +1 (90)
  
    Dean's Electronics => Repair +1 (91)
  
    Big Book of Science => Science +1 (87)
  
    Big Book of Science => Science +1 (88)
  
    Big Book of Science => Science +1 (89)
  
    Big Book of Science => Science +1 (90)
  
    Big Book of Science => Science +1 (91)
  
    D.C. Journal of Internal Medicine => Medicine +1 (87)
  
    D.C. Journal of Internal Medicine => Medicine +1 (88)
  
    D.C. Journal of Internal Medicine => Medicine +1 (89)
  
    D.C. Journal of Internal Medicine => Medicine +1 (90)
  
    D.C. Journal of Internal Medicine => Medicine +1 (91)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (91)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (92)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (93)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (94)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (95)
  
    Nikola Tesla and You => Energy Weapons +1 (94)
  
    Nikola Tesla and You => Energy Weapons +1 (95)
  
    Nikola Tesla and You => Energy Weapons +1 (96)
  
    Nikola Tesla and You => Energy Weapons +1 (97)
  
    Nikola Tesla and You => Energy Weapons +1 (98)
  
    Grognak the Barbarian => Melee Weapons +1 (87)
  
    Grognak the Barbarian => Melee Weapons +1 (88)
  
    Grognak the Barbarian => Melee Weapons +1 (89)
  
    Grognak the Barbarian => Melee Weapons +1 (90)
  
    Grognak the Barbarian => Melee Weapons +1 (91)
  
    Duck and Cover! => Explosives +1 (86)
  
    Duck and Cover! => Explosives +1 (87)
  
    Duck and Cover! => Explosives +1 (88)
  
    Duck and Cover! => Explosives +1 (89)
  
    Duck and Cover! => Explosives +1 (90)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (87)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (88)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (89)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (90)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (91)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (30)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (31)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (32)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (33)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (34)
  
  
  
  Level 22
  
    Barter +20 (54)
  
    Paralyzing Palm
  
  
  
  Level 23
  
    Small Guns +4 (90), Barter +16 (70)
  
    Grim Reaper's Sprint
  
  
  
  Level 24
  
    Barter +20 (98)
  
    No Weaknesses
  
  
  
  Level 25
  
    Sneak +2 (93), Small Guns +3 (93), Lockpick +2 (93), Unarmed +2 (93), Repair +2 (93), Explosives +3 (93), Science +2 (93), Melee Weapons +2 (93), Medicine +2 (93)
  
    Life Giver
  
    Bobblehead (Energy Weapons)
  
    Pugilism Illustrated => Unarmed +1 (94)
  
    Pugilism Illustrated => Unarmed +1 (95)
  
    Pugilism Illustrated => Unarmed +1 (96)
  
    Pugilism Illustrated => Unarmed +1 (97)
  
    Pugilism Illustrated => Unarmed +1 (98)
  
    Paradise Lost => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Tumblers Today => Lockpick +1 (94)
  
    Tumblers Today => Lockpick +1 (95)
  
    Tumblers Today => Lockpick +1 (96)
  
    Tumblers Today => Lockpick +1 (97)
  
    Tumblers Today => Lockpick +1 (98)
  
    Guns and Bullets => Small Guns +1 (94)
  
    Guns and Bullets => Small Guns +1 (95)
  
    Guns and Bullets => Small Guns +1 (96)
  
    Guns and Bullets => Small Guns +1 (97)
  
    Guns and Bullets => Small Guns +1 (98)
  
    Dean's Electronics => Repair +1 (94)
  
    Dean's Electronics => Repair +1 (95)
  
    Dean's Electronics => Repair +1 (96)
  
    Dean's Electronics => Repair +1 (97)
  
    Dean's Electronics => Repair +1 (98)
  
    Big Book of Science => Science +1 (94)
  
    Big Book of Science => Science +1 (95)
  
    Big Book of Science => Science +1 (96)
  
    Big Book of Science => Science +1 (97)
  
    Big Book of Science => Science +1 (98)
  
    D.C. Journal of Internal Medicine => Medicine +1 (94)
  
    D.C. Journal of Internal Medicine => Medicine +1 (95)
  
    D.C. Journal of Internal Medicine => Medicine +1 (96)
  
    D.C. Journal of Internal Medicine => Medicine +1 (97)
  
    D.C. Journal of Internal Medicine => Medicine +1 (98)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (96)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (94)
  
    Grognak the Barbarian => Melee Weapons +1 (95)
  
    Grognak the Barbarian => Melee Weapons +1 (96)
  
    Grognak the Barbarian => Melee Weapons +1 (97)
  
    Grognak the Barbarian => Melee Weapons +1 (98)
  
    Duck and Cover! => Explosives +1 (94)
  
    Duck and Cover! => Explosives +1 (95)
  
    Duck and Cover! => Explosives +1 (96)
  
    Duck and Cover! => Explosives +1 (97)
  
    Duck and Cover! => Explosives +1 (98)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (94)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (95)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (96)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (97)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (98)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (99)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
  
  
  Level 26
  
    Repair +2 (100), Science +2 (100), Medicine +2 (100)
  
    Solar Powered
  
  
  
  Level 27
  
    
  
    Night Person
  
  
  
  Level 28
  
    
  
    Rad Absorption
  
    Rad Regeneration
  
  
  
  Level 29
  
    
  
    Nerd Rage!
  
  
  
  Level 30
  
    
  
    Nuclear Anomaly
  
    Pugilism Illustrated => Unarmed +1 (100)
  
    Pugilism Illustrated => Unarmed +1 (100)
  
    Pugilism Illustrated => Unarmed +1 (100)
  
    Pugilism Illustrated => Unarmed +1 (100)
  
    Pugilism Illustrated => Unarmed +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Lying, Congressional Style => Speech +1 (100)
  
    Tumblers Today => Lockpick +1 (100)
  
    Tumblers Today => Lockpick +1 (100)
  
    Tumblers Today => Lockpick +1 (100)
  
    Tumblers Today => Lockpick +1 (100)
  
    Tumblers Today => Lockpick +1 (100)
  
    Guns and Bullets => Small Guns +1 (100)
  
    Guns and Bullets => Small Guns +1 (100)
  
    Guns and Bullets => Small Guns +1 (100)
  
    Guns and Bullets => Small Guns +1 (100)
  
    Guns and Bullets => Small Guns +1 (100)
  
    Dean's Electronics => Repair +1 (100)
  
    Dean's Electronics => Repair +1 (100)
  
    Dean's Electronics => Repair +1 (100)
  
    Dean's Electronics => Repair +1 (100)
  
    Dean's Electronics => Repair +1 (100)
  
    Big Book of Science => Science +1 (100)
  
    Big Book of Science => Science +1 (100)
  
    Big Book of Science => Science +1 (100)
  
    Big Book of Science => Science +1 (100)
  
    Big Book of Science => Science +1 (100)
  
    D.C. Journal of Internal Medicine => Medicine +1 (100)
  
    D.C. Journal of Internal Medicine => Medicine +1 (100)
  
    D.C. Journal of Internal Medicine => Medicine +1 (100)
  
    D.C. Journal of Internal Medicine => Medicine +1 (100)
  
    D.C. Journal of Internal Medicine => Medicine +1 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Nikola Tesla and You => Energy Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (100)
  
    Grognak the Barbarian => Melee Weapons +1 (100)
  
    Duck and Cover! => Explosives +1 (100)
  
    Duck and Cover! => Explosives +1 (100)
  
    Duck and Cover! => Explosives +1 (100)
  
    Duck and Cover! => Explosives +1 (100)
  
    Duck and Cover! => Explosives +1 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +1 (100)
  
    Ant Might
  
    Barkskin
  
    Power Armor Training
  
    Wired Reflexes
  
    Hematophage
  
    Superior Defender
  
    Punga Power!
  
    Ghoul Ecology
  
    Auto Expert
  
    Pitt Fighter
  
    Booster Shot
  
    Xenotech Expert