Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
9
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
3%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
24
 
Big Guns
26
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
18
 
Repair
31
 
Science
16
 
Small Guns
18
 
Sneak
16
 
Speech
24
 
Unarmed
16
 
Hematophage
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 8 IN 5 AG 5 LK 6
Lockpick, Explosives, and Repair
Power Armor Training
Wired Reflexes
Guns and Bullets => Small Guns +1 (16)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Hematophage
Pitt Fighter
Guns and Bullets => Small Guns +1 (17)
Bobblehead (Luck)
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