Strength
9
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
23
 
Repair
37
 
Science
45
 
Small Guns
40
 
Sneak
15
 
Speech
7
 
Unarmed
15
 
Gun Nut
Level 1
ST 9 PE 6 EN 5 CH 1 IN 9 AG 5 LK 5
Science, Lockpick, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +5 (40), Lockpick +3 (35), Repair +7 (37), Science +5 (45)
Gun Nut
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