Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Unarmed, Repair, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Dream Crusher
Hematophage
Covert Ops
Pitt Fighter
Rad Regeneration
Wired Reflexes
Level 2
Repair +20 (70)
Intense Training (AG)
Level 3
Unarmed +20 (62)
Intense Training (AG)
Level 4
Sneak +17 (65), Unarmed +3 (65)
Educated
Level 5
Sneak +8 (75), Repair +5 (75), Science +10 (48)
Intense Training (AG)
Level 6
Science +23 (71)
Intense Training (EN)
Level 7
Lockpick +19 (49), Science +4 (75)
Intense Training (EN)
Level 8
Lockpick +16 (65), Medicine +7 (42)
Intense Training (EN)
Level 9
Unarmed +2 (75), Speech +13 (40), Medicine +8 (50)
Intense Training (EN)
Level 10
Speech +10 (50), Barter +13 (40)
Intense Training (ST)
Level 11
Barter +10 (50), Melee Weapons +13 (46)
Intense Training (ST)
Level 12
Explosives +23 (50)
Intense Training (ST)
Level 13
Energy Weapons +23 (50)
Finesse
Level 14
Repair +23 (98)
Silent Running
Level 15
Sneak +15 (100), Unarmed +6 (81), Repair +2 (100)
Bloody Mess
Level 16
Unarmed +19 (100), Science +4 (79)
Action Boy/Girl
Level 17
Small Guns +2 (40), Science +21 (100)
Tag! (Lockpick)
Level 18
Lockpick +14 (94), Melee Weapons +2 (50), Big Guns +7 (42)
Better Criticals (Lockpick)
Level 19
Small Guns +10 (50), Speech +5 (55), Big Guns +8 (50)
Toughness (Lockpick)
Level 20
Melee Weapons +23 (73)
Paralyzing Palm (Lockpick)
Level 21
Speech +6 (61), Melee Weapons +17 (90)
Ninja (Lockpick)
Level 22
Speech +13 (74), Melee Weapons +10 (100)
Grim Reaper's Sprint (Lockpick)
Level 23
Speech +20 (94), Barter +3 (53)
Adamantium Skeleton (Lockpick)
Level 24
Barter +23 (76)
Rad Resistance (Lockpick)
Level 25
Barter +18 (94), Medicine +5 (55)
Life Giver (Lockpick)
Level 26
Medicine +23 (78)
Nerves of Steel (Lockpick)
Level 27
Explosives +1 (51), Medicine +22 (100)
Rad Tolerance (Lockpick)
Level 28
Explosives +23 (74)
Rad Absorption (Lockpick)
Level 29
Energy Weapons +3 (63), Explosives +20 (94)
Cyborg (Lockpick)
Level 30
Small Guns +9 (61), Energy Weapons +5 (76), Big Guns +9 (61)
Almost Perfect (Lockpick)