Strength
5
 
Perception
6
 
Endurance
2
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
9
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
33
 
Medicine
33
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
39
 
Sneak
39
 
Speech
15
 
Unarmed
9
 
Intense Training
Level 1
ST 5 PE 6 EN 2 CH 5 IN 9 AG 8 LK 5
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (39), Small Guns +3 (39), Lockpick +1 (33), Repair +2 (25), Explosives +8 (25), Science +2 (25)
Intense Training (LK)
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