Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
20
 
Big Guns
20
 
Energy Weapons
32
 
Explosives
25
 
Lockpick
18
 
Medicine
50
 
Melee Weapons
22
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Little Leaguer
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Medicine, Repair, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (32), Lockpick +3 (18), Explosives +5 (25), Barter +5 (20), Big Guns +5 (20)
Little Leaguer
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