Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Comprehension
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Intense Training (10)
Iron Fist
Little Leaguer (3)
Scoundrel (3)
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Speech, Lockpick, and Science
Level 2
Unarmed +15 (30), Repair +2 (25), Science +2 (40)
Intense Training (ST)
Level 3
Energy Weapons +3 (20), Lockpick +3 (35), Explosives +3 (20), Melee Weapons +8 (25), Medicine +2 (25)
Intense Training (EN)
Level 4
Sneak +5 (20), Small Guns +5 (20), Unarmed +3 (35), Barter +3 (18), Big Guns +3 (20)
Educated
Level 5
Sneak +5 (25), Small Guns +5 (25), Unarmed +5 (40), Barter +2 (22), Medicine +5 (30)
Intense Training (CH)
Level 6
Speech +8 (40), Repair +5 (30), Barter +8 (30), Melee Weapons +1 (26)
Comprehension
Bobblehead (Intelligence)
Level 7
Small Guns +15 (42), Science +8 (50)
Intense Training (AG)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 8
Sneak +13 (50), Small Guns +8 (60), Repair +2 (44)
Intense Training (LK)
Level 9
Lockpick +5 (50), Repair +6 (50), Melee Weapons +4 (40), Medicine +8 (50)
Intense Training (CH)
Level 10
Energy Weapons +8 (40), Explosives +8 (40), Barter +7 (49)
Intense Training (PE)
Level 11
Lockpick +8 (60), Speech +8 (60), Barter +1 (50), Big Guns +6 (38)
Intense Training (EN)
Level 12
Unarmed +8 (60), Melee Weapons +10 (50), Big Guns +5 (43)
Intense Training (AG)
Level 13
Sneak +8 (61), Small Guns +8 (71), Big Guns +7 (51)
Intense Training (LK)
Level 14
Sneak +2 (63), Small Guns +2 (73), Energy Weapons +1 (42), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (53), Explosives +2 (43), Barter +1 (52), Science +2 (68), Melee Weapons +2 (53), Medicine +2 (58), Big Guns +1 (52)
Daddy's Boy/Girl
Level 15
Small Guns +2 (75), Energy Weapons +3 (45), Lockpick +2 (65), Repair +2 (55), Explosives +2 (45), Barter +3 (55), Science +2 (75), Melee Weapons +2 (55), Medicine +2 (65), Big Guns +3 (55)
Daddy's Boy/Girl
Level 16
Sneak +2 (65), Small Guns +5 (80), Unarmed +2 (65), Speech +2 (65), Repair +5 (60), Science +5 (85), Melee Weapons +2 (57)
Daddy's Boy/Girl
Level 17
Energy Weapons +5 (50), Lockpick +5 (70), Explosives +5 (50), Melee Weapons +3 (60), Big Guns +5 (60)
Gun Nut
Level 18
Sneak +2 (67), Small Guns +5 (95), Speech +1 (66), Repair +5 (75), Barter +5 (60), Science +5 (90)
Gun Nut
Level 19
Sneak +3 (70), Small Guns +2 (100), Energy Weapons +10 (60), Unarmed +2 (67), Speech +4 (70), Repair +2 (82)
Gun Nut
Level 20
Energy Weapons +2 (62), Unarmed +3 (70), Repair +8 (90), Melee Weapons +10 (75)
Little Leaguer
Level 21
Energy Weapons +5 (67), Explosives +5 (65), Melee Weapons +3 (83), Medicine +10 (80)
Little Leaguer
Level 22
Sneak +7 (77), Energy Weapons +3 (70), Speech +4 (74), Explosives +2 (72), Melee Weapons +7 (95)
Little Leaguer
Level 23
Sneak +3 (85), Speech +1 (75), Barter +17 (77), Big Guns +2 (62)
Thief
Level 24
Sneak +2 (92), Lockpick +2 (82), Explosives +8 (80), Barter +3 (80), Big Guns +8 (70)
Thief
Level 25
Sneak +3 (100), Energy Weapons +2 (72), Lockpick +3 (90), Unarmed +10 (80), Speech +5 (80)
Thief
Level 26
Energy Weapons +1 (73), Lockpick +10 (100), Unarmed +10 (90), Melee Weapons +2 (97)
Scoundrel
Level 27
Energy Weapons +4 (77), Speech +5 (95), Explosives +2 (82), Barter +5 (95), Big Guns +7 (77)
Scoundrel
Level 28
Energy Weapons +3 (80), Unarmed +5 (95), Explosives +12 (94), Big Guns +3 (80)
Scoundrel
Level 29
Energy Weapons +2 (82), Repair +5 (95), Explosives +6 (100), Science +5 (95), Melee Weapons +3 (100), Medicine +1 (81), Big Guns +1 (81)
Iron Fist
Level 30
Energy Weapons +3 (90), Unarmed +5 (100), Repair +5 (100), Medicine +6 (88), Big Guns +4 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Luck)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.