Strength
4
 
Perception
8
 
Endurance
4
 
Charisma
3
 
Intelligence
5
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
11
 
Big Guns
13
 
Energy Weapons
100
 
Explosives
21
 
Lockpick
100
 
Medicine
15
 
Melee Weapons
14
 
Repair
15
 
Science
78
 
Small Guns
25
 
Sneak
100
 
Speech
11
 
Unarmed
13
 
Commando
Educated
Finesse
Light Step
Mister Sandman
Night Person
Silent Running
Swift Learner (3)
Thief (3)
Level 1
ST 4 PE 8 EN 4 CH 3 IN 5 AG 10 LK 6
Energy Weapons, Sneak, and Lockpick
Level 2
Sneak +3 (43), Energy Weapons +6 (42), Lockpick +6 (42)
Swift Learner
Level 3
Sneak +1 (49), Energy Weapons +7 (49), Lockpick +7 (54)
Thief
Level 4
Sneak +5 (59), Energy Weapons +10 (59)
Thief
Level 5
Sneak +5 (64), Energy Weapons +5 (64), Lockpick +5 (64)
Educated
Level 6
Sneak +6 (70), Energy Weapons +6 (70), Lockpick +6 (70)
Swift Learner
Level 7
Sneak +6 (76), Energy Weapons +6 (76), Lockpick +6 (76)
Swift Learner
Level 8
Sneak +6 (82), Energy Weapons +6 (82), Lockpick +6 (82)
Commando
Level 9
Sneak +4 (91), Energy Weapons +9 (91), Lockpick +4 (91), Melee Weapons +1 (14)
Thief
Level 10
Energy Weapons +9 (100), Lockpick +9 (100)
Night Person
Level 11
Science +18 (33)
Finesse
Level 12
Sneak +9 (100), Science +9 (42)
Silent Running
Level 13
Science +18 (60)
Mister Sandman
Level 14
Science +18 (78)
Light Step
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