Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
23
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
60
 
Lockpick
85
 
Medicine
60
 
Melee Weapons
26
 
Repair
85
 
Science
89
 
Small Guns
85
 
Sneak
24
 
Speech
80
 
Unarmed
22
 
Child at Heart
Comprehension
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Gun Nut (2)
Intense Training
Lady Killer/Black Widow
Mysterious Stranger
Rad Regeneration
Strong Back
Level 1
ST 4 PE 5 EN 5 CH 4 IN 9 AG 6 LK 7
Lockpick, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +2 (35), Lockpick +4 (35), Speech +6 (35), Repair +1 (25), Explosives +4 (20), Science +1 (25), Medicine +1 (35)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +3 (38), Lockpick +5 (40), Speech +3 (38), Repair +3 (30), Science +3 (30), Medicine +3 (40)
Intense Training (ST)
Rad Regeneration
Level 4
Small Guns +2 (40), Lockpick +5 (45), Speech +2 (40), Explosives +5 (25), Barter +1 (15), Science +5 (35)
Educated
Level 5
Small Guns +5 (45), Lockpick +5 (50), Repair +5 (35), Explosives +3 (28), Science +5 (40)
Child at Heart
Level 6
Small Guns +1 (46), Speech +5 (45), Repair +5 (40), Explosives +2 (30), Science +10 (50)
Comprehension
Dean's Electronics => Repair +2 (42)
Duck and Cover! => Explosives +2 (32)
Grognak the Barbarian => Melee Weapons +2 (18)
Grognak the Barbarian => Melee Weapons +2 (20)
Grognak the Barbarian => Melee Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Guns and Bullets => Small Guns +2 (48)
Pugilism Illustrated => Unarmed +2 (20)
Level 7
Small Guns +2 (55), Lockpick +5 (55), Speech +5 (50), Repair +3 (50), Explosives +8 (40)
Gun Nut
Big Book of Science => Science +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Lying, Congressional Style => Speech +2 (52)
Big Book of Science => Science +2 (54)
Dean's Electronics => Repair +2 (52)
Level 8
Small Guns +5 (60), Lockpick +5 (60), Speech +3 (55), Repair +3 (55), Explosives +1 (41), Science +6 (60)
Strong Back
Pugilism Illustrated => Unarmed +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (20)
Duck and Cover! => Explosives +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Grognak the Barbarian => Melee Weapons +2 (24)
Level 9
Small Guns +5 (65), Lockpick +5 (65), Speech +5 (60), Explosives +3 (46), Science +5 (70)
Daddy's Boy/Girl
Dean's Electronics => Repair +2 (57)
Level 10
Lockpick +10 (75), Repair +4 (61), Explosives +4 (50), Science +5 (75)
Finesse
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Grognak the Barbarian => Melee Weapons +2 (26)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Level 11
Small Guns +5 (70), Speech +9 (69), Repair +9 (70)
Mysterious Stranger
Big Book of Science => Science +2 (77)
Dean's Electronics => Repair +2 (72)
Duck and Cover! => Explosives +2 (52)
Nikola Tesla and You => Energy Weapons +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Level 12
Small Guns +10 (80), Speech +6 (75), Repair +3 (75), Explosives +3 (55), Medicine +1 (50)
Fast Metabolism
Big Book of Science => Science +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Big Book of Science => Science +2 (81)
Nikola Tesla and You => Energy Weapons +2 (20)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Big Book of Science => Science +2 (83)
Lying, Congressional Style => Speech +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 13
Lockpick +10 (85), Speech +3 (80), Repair +5 (85), Explosives +5 (60)
Gun Nut
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