Strength
3
 
Perception
4
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
41
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
41
 
Melee Weapons
12
 
Repair
26
 
Science
41
 
Small Guns
12
 
Sneak
12
 
Speech
26
 
Unarmed
12
 
Level 1
ST 3 PE 4 EN 3 CH 10 IN 10 AG 3 LK 7
Medicine, Science, and Barter
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