Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
13
 
Big Guns
22
 
Energy Weapons
35
 
Explosives
15
 
Lockpick
15
 
Medicine
21
 
Melee Weapons
24
 
Repair
29
 
Science
36
 
Small Guns
18
 
Sneak
13
 
Speech
13
 
Unarmed
30
 
Gun Nut
Level 1
ST 8 PE 5 EN 5 CH 4 IN 8 AG 4 LK 6
Energy Weapons, Unarmed, and Science
Level 2
Energy Weapons +5 (35), Repair +3 (29), Melee Weapons +3 (24), Big Guns +7 (22)
Gun Nut
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