Strength
3
 
Perception
6
 
Endurance
2
 
Charisma
7
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
20
 
Big Guns
10
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
20
 
Melee Weapons
12
 
Repair
35
 
Science
20
 
Small Guns
37
 
Sneak
22
 
Speech
20
 
Unarmed
10
 
Level 1
ST 3 PE 6 EN 2 CH 7 IN 7 AG 8 LK 7
Repair, Small Guns, and Lockpick
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