Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 9 LK 6
Big Guns, Repair, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Speech +8 (25), Barter +3 (20), Science +9 (44)
Lady Killer/Black Widow
Level 3
Lockpick +14 (39), Science +6 (50)
Gun Nut
Level 4
Sneak +4 (39), Lockpick +11 (50), Medicine +5 (40)
Educated
Level 5
Energy Weapons +3 (28), Medicine +10 (50), Big Guns +10 (50)
Comprehension
Level 6
Sneak +1 (40), Energy Weapons +22 (50)
Gun Nut
Level 7
Sneak +20 (60), Speech +3 (28)
Gun Nut
Level 8
Speech +3 (31), Barter +20 (40)
Size Matters
Level 9
Speech +3 (34), Barter +20 (60)
Entomologist
Level 10
Sneak +5 (65), Speech +3 (37), Barter +15 (75)
Bloody Mess
Ant Sight
Level 11
Energy Weapons +13 (65), Explosives +10 (37)
Size Matters
Level 12
Explosives +23 (60)
Size Matters
Level 13
Energy Weapons +10 (75), Explosives +13 (73)
Robotics Expert
Level 14
Lockpick +21 (73), Explosives +2 (75)
Toughness
Level 15
Lockpick +2 (75), Speech +1 (38), Medicine +20 (70)
Finesse
Level 16
Repair +10 (75), Science +8 (58), Medicine +5 (75)
Better Criticals
Level 17
Small Guns +5 (70), Speech +1 (39), Science +17 (75)
Action Boy/Girl
Level 18
Sneak +15 (80), Small Guns +5 (75), Speech +3 (42)
Tag! (Energy Weapons)
Level 19
Melee Weapons +23 (48)
Mysterious Stranger
Level 20
Speech +1 (43), Melee Weapons +22 (70)
Grim Reaper's Sprint
Level 21
Unarmed +18 (43), Melee Weapons +5 (75)
Cyborg
Level 22
Small Guns +18 (93), Big Guns +5 (100)
Gunslinger
Level 23
Small Guns +7 (100), Repair +16 (91)
Commando
Level 24
Repair +9 (100), Science +14 (89)
Sniper
Level 25
Sneak +12 (92), Science +11 (100)
Concentrated Fire
Level 26
Sneak +8 (100), Unarmed +15 (58)
Fast Metabolism
Level 27
Unarmed +17 (75), Barter +6 (81)
Nerves of Steel
Level 28
Lockpick +5 (80), Unarmed +2 (77), Speech +1 (44), Explosives +5 (80), Melee Weapons +5 (80), Medicine +5 (80)
Chemist