Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
16
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
22
 
Melee Weapons
14
 
Repair
22
 
Science
22
 
Small Guns
14
 
Sneak
14
 
Speech
31
 
Unarmed
14
 
Level 1
ST 5 PE 6 EN 5 CH 6 IN 9 AG 5 LK 4
Energy Weapons, Lockpick, and Speech
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