Strength
7
 
Perception
10
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
23
 
Big Guns
5
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
38
 
Melee Weapons
17
 
Repair
38
 
Science
38
 
Small Guns
5
 
Sneak
5
 
Speech
23
 
Unarmed
5
 
Level 1
ST 7 PE 10 EN 1 CH 10 IN 10 AG 1 LK 1
Medicine, Repair, and Science
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