Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
14
 
Repair
20
 
Science
20
 
Small Guns
29
 
Sneak
14
 
Speech
14
 
Unarmed
16
 
Level 1
ST 5 PE 8 EN 6 CH 5 IN 8 AG 5 LK 3
Energy Weapons, Small Guns, and Lockpick
Bobblehead (Medicine)
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