Strength
2
 
Perception
10
 
Endurance
2
 
Charisma
5
 
Intelligence
6
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
16
 
Barter
15
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
9
 
Repair
32
 
Science
32
 
Small Guns
40
 
Sneak
25
 
Speech
15
 
Unarmed
9
 
Level 1
ST 2 PE 10 EN 2 CH 5 IN 6 AG 10 LK 5
Science, Repair, and Small Guns
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