Strength
7
 
Perception
6
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
38
 
Melee Weapons
19
 
Repair
23
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
13
 
Unarmed
13
 
Level 1
ST 7 PE 6 EN 4 CH 4 IN 9 AG 5 LK 5
Small Guns, Energy Weapons, and Medicine
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