Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
25
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
45
 
Medicine
33
 
Melee Weapons
13
 
Repair
33
 
Science
45
 
Small Guns
45
 
Sneak
19
 
Speech
30
 
Unarmed
13
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 8 LK 1
Small Guns, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +1 (40), Lockpick +3 (35), Speech +7 (20), Explosives +8 (25)
Gun Nut
Level 3
Lockpick +5 (40), Speech +5 (25), Barter +5 (18), Science +4 (40)
Gun Nut
Bobblehead (Intelligence)
Level 4
Lockpick +5 (45), Speech +5 (30), Barter +7 (25), Science +3 (45)
Educated
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