Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
14
 
Big Guns
18
 
Energy Weapons
22
 
Explosives
21
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
15
 
Repair
20
 
Science
15
 
Small Guns
45
 
Sneak
40
 
Speech
13
 
Unarmed
17
 
Gun Nut
Level 1
ST 4 PE 8 EN 6 CH 4 IN 5 AG 8 LK 5
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (45), Energy Weapons +1 (22), Lockpick +4 (40), Barter +1 (14), Big Guns +1 (18)
Gun Nut
Bobblehead (Strength)
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