Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
20
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
25
 
Melee Weapons
19
 
Repair
27
 
Science
30
 
Small Guns
59
 
Sneak
32
 
Speech
20
 
Unarmed
19
 
Covert Ops
Gun Nut (2)
Rad Regeneration
Level 1
ST 6 PE 5 EN 7 CH 5 IN 6 AG 6 LK 5
Sneak, Lockpick, and Small Guns
Level 2
Small Guns +3 (40), Lockpick +1 (31), Science +8 (25), Medicine +4 (21)
Gun Nut
Guns and Bullets => Small Guns +1 (41)
Bobblehead (Strength)
Rad Regeneration
Level 3
Lockpick +1 (32), Speech +5 (20), Barter +5 (20), Science +1 (26), Medicine +4 (25)
Gun Nut
Big Book of Science => Science +1 (27)
Covert Ops
Bobblehead (Small Guns)
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