Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 6 LK 4
Small Guns, Repair, and Medicine
Level 2
Science +20 (49)
Daddy's Boy/Girl
Level 3
Science +20 (74)
Daddy's Boy/Girl
Level 4
Science +6 (80), Medicine +14 (63)
Educated
Level 5
Science +5 (90), Medicine +18 (86)
Daddy's Boy/Girl
Level 6
Repair +19 (63), Medicine +4 (90)
Gun Nut
Level 7
Small Guns +11 (52), Repair +12 (80)
Gun Nut
Level 8
Small Guns +18 (75), Repair +5 (90)
Gun Nut
Level 9
Small Guns +15 (90), Melee Weapons +8 (27)
Little Leaguer
Level 10
Melee Weapons +23 (55)
Little Leaguer
Level 11
Melee Weapons +23 (83)
Little Leaguer
Level 12
Explosives +16 (45), Melee Weapons +7 (90)
Thief
Level 13
Explosives +23 (68)
Thief
Level 14
Sneak +1 (32), Explosives +22 (90)
Thief
Level 15
Sneak +23 (65)
Silent Running
Level 16
Sneak +23 (88)
Scoundrel
Level 17
Sneak +2 (90), Lockpick +21 (50)
Scoundrel
Level 18
Lockpick +23 (73)
Scoundrel
Level 19
Lockpick +17 (90), Barter +6 (35)
Tag! (Unarmed)
Level 20
Barter +23 (58)
Swift Learner
Level 21
Barter +23 (81)
Swift Learner
Level 22
Speech +14 (43), Barter +9 (90)
Iron Fist
Level 23
Speech +23 (66)
Iron Fist
Level 24
Speech +23 (89)
Iron Fist
Level 25
Unarmed +23 (52)
Size Matters
Level 26
Unarmed +23 (75)
Size Matters
Level 27
Unarmed +15 (90), Big Guns +8 (67)
Size Matters
Level 28
Big Guns +23 (90)
Cyborg
Level 29
Energy Weapons +22 (46), Speech +1 (90)
Swift Learner
Level 30
Energy Weapons +23 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)