Level 1
ST 9 PE 5 EN 5 CH 2 IN 9 AG 5 LK 5
Unarmed, Medicine, and Melee Weapons
Bobblehead (Strength)
Level 2
Repair +2 (25), Melee Weapons +10 (50), Medicine +7 (45)
Intense Training (EN)
Bobblehead (Intelligence)
Grognak the Barbarian => Melee Weapons +1 (51)
Bobblehead (Medicine)
Level 3
Unarmed +13 (45), Melee Weapons +7 (58)
Intense Training (LK)
Pugilism Illustrated => Unarmed +1 (46)
Level 4
Unarmed +3 (49), Melee Weapons +17 (75)
Educated
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Hematophage
Ant Sight
Rad Regeneration
Pugilism Illustrated => Unarmed +1 (60)
Level 5
Lockpick +8 (25), Unarmed +10 (70), Repair +3 (30), Big Guns +2 (19)
Iron Fist
Grognak the Barbarian => Melee Weapons +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (58)
Duck and Cover! => Explosives +1 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (20)
Barkskin
Level 6
Unarmed +10 (80), Melee Weapons +4 (90), Big Guns +9 (29)
Toughness
Bobblehead (Big Guns)
Bobblehead (Explosives)
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 7
Lockpick +12 (50), Unarmed +11 (94)
Iron Fist
Level 8
Unarmed +6 (100), Melee Weapons +9 (100), Medicine +8 (69)
Iron Fist
Level 9
Repair +9 (50), Medicine +13 (82), Big Guns +1 (43)
Strong Back
Ghoul Ecology
Level 10
Repair +6 (56), Medicine +17 (99)
Finesse
D.C. Journal of Internal Medicine => Medicine +1 (100)
Level 11
Repair +23 (79)
Intense Training (EN)
Level 12
Repair +20 (99), Big Guns +3 (48)
Life Giver
Dean's Electronics => Repair +1 (100)
Level 13
Big Guns +23 (71)
Fast Metabolism
Level 14
Big Guns +23 (94)
Adamantium Skeleton
Level 15
Lockpick +18 (68), Big Guns +5 (99)
Intense Training (LK)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Level 16
Lockpick +23 (91)
Better Criticals
Level 17
Lockpick +8 (99), Barter +15 (52)
Tag! (Barter)
Level 18
Barter +23 (75)
Paralyzing Palm
Level 19
Barter +23 (98)
Chemist
Tales of a Junktown Jerky Vendor => Barter +1 (99)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (100)
Paradise Lost => Speech +1 (23)
Level 20
Sneak +23 (51)
Chem Resistant
Level 21
Sneak +23 (76)
Intense Training (AG)
Auto Expert
Punga Power!
Superior Defender
Level 22
Sneak +23 (99)
Puppies!
Level 23
Explosives +23 (54)
Ninja
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Level 24
Explosives +23 (79)
Intense Training (PE)
Level 25
Explosives +19 (100), Science +4 (40)
Intense Training (PE)
Level 26
Energy Weapons +23 (57)
Warmonger
Level 27
Energy Weapons +23 (80)
Rad Tolerance
Level 28
Energy Weapons +19 (99), Science +4 (44)
Rad Absorption
Level 29
Science +23 (67)
Cyborg
Level 30
Science +23 (90)
Nuclear Anomaly