Level 1
ST 5 PE 8 EN 5 CH 2 IN 9 AG 6 LK 5
Energy Weapons, Repair, and Barter
Level 2
Energy Weapons +4 (40), Repair +2 (40), Barter +6 (30), Medicine +7 (30)
Swift Learner
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Lockpick +19 (40)
Swift Learner
Level 4
Small Guns +8 (25), Explosives +9 (30), Science +2 (25)
Educated
Wired Reflexes
Rad Regeneration
Barkskin
Ant Might
Level 5
Small Guns +5 (35), Speech +1 (10), Melee Weapons +11 (30), Big Guns +5 (20)
Gun Nut
Bobblehead (Endurance)
Level 6
Barter +20 (50), Big Guns +2 (24)
Swift Learner