Strength
9
 
Perception
5
 
Endurance
7
 
Charisma
3
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
11
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
42
 
Repair
30
 
Science
15
 
Small Guns
19
 
Sneak
35
 
Speech
11
 
Unarmed
19
 
Intense Training
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 3 IN 5 AG 7 LK 5
Sneak, Repair, and Melee Weapons
Level 2
Sneak +1 (35), Lockpick +10 (25), Melee Weapons +4 (42)
Intense Training (ST)
Bobblehead (Medicine)
Wired Reflexes
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