Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
30
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
25
 
Repair
30
 
Science
25
 
Small Guns
35
 
Sneak
15
 
Speech
30
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Barter, Small Guns, and Speech
Level 2
Explosives +10 (25), Melee Weapons +10 (25)
Gun Nut
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