Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
30
 
Big Guns
15
 
Energy Weapons
60
 
Explosives
25
 
Lockpick
17
 
Medicine
55
 
Melee Weapons
15
 
Repair
53
 
Science
21
 
Small Guns
55
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Bloody Mess
Educated
Gun Nut
Intense Training
Rad Regeneration
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 7 LK 5
Small Guns, Repair, Medicine
Level 2
Small Guns +6 (40), Repair +5 (39), Medicine +6 (40)
Swift Learner
Level 3
Small Guns +7 (52), Repair +2 (46), Explosives +8 (25)
Gun Nut
Level 4
Repair +4 (50), Barter +13 (28)
Educated
Level 5
Small Guns +3 (55), Energy Weapons +10 (27), Barter +2 (30), Medicine +5 (47)
Intense Training (IN)
Level 6
Energy Weapons +21 (48)
Bloody Mess
Rad Regeneration
Level 7
Energy Weapons +12 (60), Repair +1 (53), Medicine +8 (55)
Toughness
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