Strength
4
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
13
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
13
 
Repair
55
 
Science
25
 
Small Guns
39
 
Sneak
19
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 4 PE 5 EN 5 CH 4 IN 9 AG 7 LK 6
Repair, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Repair +10 (55), Explosives +10 (25)
Gun Nut
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