Level 1
ST 1 PE 6 EN 6 CH 1 IN 9 AG 9 LK 8
Repair, Small Guns, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (45), Lockpick +7 (42), Sneak +2 (26), Repair +1 (40), Explosives +3 (23)
Intense Training (PE)
Level 3
Lockpick +1 (45), Sneak +13 (39), Repair +5 (45)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Strength)
Rad Regeneration
Level 4
Small Guns +5 (50), Lockpick +1 (46), Sneak +11 (50), Repair +3 (50)
Educated
Bobblehead (Repair)
Bobblehead (Speech)
Level 5
Lockpick +23 (69)
Comprehension
Bobblehead (Barter)
Grognak the Barbarian => Melee Weapons +2 (12)
Pugilism Illustrated => Unarmed +2 (20)
Grognak the Barbarian => Melee Weapons +2 (14)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Nikola Tesla and You => Energy Weapons +2 (24)
Big Book of Science => Science +2 (28)
Pugilism Illustrated => Unarmed +2 (22)
Lying, Congressional Style => Speech +2 (20)
Dean's Electronics => Repair +2 (62)
Lying, Congressional Style => Speech +2 (22)
Level 6
Lockpick +1 (70), Medicine +22 (58)
Toughness
Bobblehead (Science)
Nikola Tesla and You => Energy Weapons +2 (26)
Tumblers Today => Lockpick +2 (72)
Pugilism Illustrated => Unarmed +2 (24)
Duck and Cover! => Explosives +2 (31)
Level 7
Energy Weapons +11 (37), Science +12 (50)
Intense Training (EN)
Ant Sight
D.C. Journal of Internal Medicine => Medicine +2 (60)
Big Book of Science => Science +2 (52)
Tumblers Today => Lockpick +2 (76)
Pugilism Illustrated => Unarmed +2 (28)
Grognak the Barbarian => Melee Weapons +2 (16)
Tumblers Today => Lockpick +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Nikola Tesla and You => Energy Weapons +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 8
Small Guns +3 (53), Energy Weapons +14 (55), Sneak +6 (60)
Commando
Grognak the Barbarian => Melee Weapons +2 (18)
Lying, Congressional Style => Speech +2 (24)
Big Book of Science => Science +2 (54)
Wired Reflexes
Bobblehead (Perception)
Level 9
Small Guns +7 (60), Energy Weapons +3 (60), Explosives +7 (42), Science +6 (60)
Intense Training (EN)
Big Book of Science => Science +2 (62)
Lying, Congressional Style => Speech +2 (26)
Dean's Electronics => Repair +2 (64)
Pugilism Illustrated => Unarmed +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Grognak the Barbarian => Melee Weapons +2 (20)
Bobblehead (Sneak)
Level 10
Small Guns +4 (64), Repair +11 (75), Explosives +8 (50)
Finesse
Bobblehead (Luck)
Nikola Tesla and You => Energy Weapons +2 (63)
Guns and Bullets => Small Guns +2 (67)
Duck and Cover! => Explosives +2 (53)
Nikola Tesla and You => Energy Weapons +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Pugilism Illustrated => Unarmed +2 (35)
Dean's Electronics => Repair +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Hematophage
Bobblehead (Endurance)
Level 11
Lockpick +9 (90), Explosives +2 (55), Science +12 (75)
Intense Training (EN)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Lockpick)
Pugilism Illustrated => Unarmed +2 (41)
Paradise Lost => Speech +2 (31)
Big Book of Science => Science +2 (77)
Duck and Cover! => Explosives +2 (57)
Lying, Congressional Style => Speech +2 (33)
Guns and Bullets => Small Guns +2 (71)
Dean's Electronics => Repair +2 (80)
Big Book of Science => Science +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Bobblehead (Big Guns)
Lying, Congressional Style => Speech +2 (35)
Level 12
Small Guns +9 (80), Energy Weapons +6 (71), Sneak +3 (90), Explosives +3 (60), Science +1 (80), Medicine +1 (70)
Silent Running
Bobblehead (Unarmed)
Bobblehead (Explosives)
Pugilism Illustrated => Unarmed +2 (53)
Level 13
Energy Weapons +9 (80), Sneak +10 (100), Medicine +4 (74)
Sniper
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Duck and Cover! => Explosives +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Lying, Congressional Style => Speech +2 (37)
Tumblers Today => Lockpick +2 (100)
Barkskin
Level 14
Repair +20 (100), Medicine +3 (81)
Cyborg
Duck and Cover! => Explosives +2 (74)
Level 15
Speech +13 (50), Barter +10 (33)
Light Step
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Level 16
Barter +14 (51), Medicine +9 (90)
Action Boy/Girl
Level 17
Explosives +6 (80), Barter +7 (58), Medicine +10 (100)
Better Criticals
Level 18
Barter +23 (81)
Concentrated Fire
Power Armor Training
Level 19
Speech +4 (54), Explosives +10 (90), Barter +9 (90)
Robotics Expert