Strength
8
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
8
 
Big Guns
14
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
29
 
Medicine
18
 
Melee Weapons
20
 
Repair
18
 
Science
18
 
Small Guns
24
 
Sneak
39
 
Speech
8
 
Unarmed
14
 
Level 1
ST 8 PE 5 EN 5 CH 2 IN 7 AG 10 LK 3
Lockpick, Sneak, and Energy Weapons
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