Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
15
 
Medicine
39
 
Melee Weapons
15
 
Repair
35
 
Science
18
 
Small Guns
34
 
Sneak
19
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 5 PE 5 EN 6 CH 5 IN 6 AG 7 LK 6
Small Guns, Repair, and Medicine
Level 2
Energy Weapons +5 (20), Repair +3 (35), Science +1 (18), Medicine +7 (39)
Swift Learner
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