Strength
10
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
20
 
Big Guns
30
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
19
 
Medicine
15
 
Melee Weapons
44
 
Repair
15
 
Science
17
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
13
 
Swift Learner
Level 1
ST 10 PE 6 EN 4 CH 5 IN 5 AG 5 LK 5
Big Guns, Melee Weapons, Small Guns
Level 2
Lockpick +2 (19), Barter +5 (20), Science +2 (17), Melee Weapons +4 (44), Big Guns +2 (30)
Swift Learner
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