Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 7 LK 6
Repair, Sneak, and Science
Level 2
Small Guns +15 (34), Repair +1 (35), Science +1 (35)
Intense Training (ST)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Lockpick +17 (32)
Intense Training (EN)
Level 4
Barter +17 (32)
Comprehension
Level 5
Energy Weapons +1 (16), Speech +15 (32), Explosives +1 (16)
Intense Training (CH)
Level 6
Energy Weapons +16 (32), Big Guns +1 (18)
Gunslinger
Ant Sight
Level 7
Unarmed +1 (18), Big Guns +16 (34)
Fortune Finder
Level 8
Sneak +1 (35), Small Guns +1 (35), Energy Weapons +1 (35), Unarmed +2 (20), Speech +3 (35), Explosives +2 (20), Barter +1 (35), Melee Weapons +1 (20), Medicine +5 (34)
Commando
Level 9
Lockpick +1 (35), Unarmed +15 (35), Medicine +1 (35)
Scrounger
Level 10
Explosives +1 (21), Melee Weapons +15 (35), Big Guns +1 (35)
Finesse
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 11
Sneak +1 (49), Small Guns +2 (50), Repair +2 (50), Explosives +11 (35), Science +2 (50)
Night Person
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Level 12
Sneak +1 (50), Lockpick +2 (50), Explosives +3 (48), Melee Weapons +2 (48), Medicine +10 (48)
Sniper
Level 13
Sneak +1 (61), Energy Weapons +2 (50), Unarmed +2 (50), Speech +2 (50), Repair +1 (51), Explosives +2 (50), Barter +2 (50), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +2 (50)
Silent Running
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Dean's Electronics => Repair +2 (53)
Nikola Tesla and You => Energy Weapons +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Wired Reflexes
Level 14
Sneak +1 (66), Small Guns +1 (51), Energy Weapons +1 (53), Lockpick +2 (52), Explosives +1 (51), Medicine +10 (60), Big Guns +2 (54)
Chemist
Big Book of Science => Science +2 (54)
Duck and Cover! => Explosives +2 (53)
Level 15
Small Guns +3 (54), Barter +6 (56), Melee Weapons +5 (55), Big Guns +4 (58)
Strong Back
Level 16
Sneak +4 (70), Small Guns +1 (55), Unarmed +4 (54), Speech +4 (54), Repair +2 (55), Science +1 (55), Big Guns +2 (60)
Action Boy/Girl
Level 17
Energy Weapons +2 (55), Lockpick +8 (60), Unarmed +1 (55), Speech +1 (55), Explosives +2 (55), Barter +4 (60)
Better Criticals
Level 18
Small Guns +5 (60), Energy Weapons +5 (60), Repair +3 (58), Explosives +5 (60)
Concentrated Fire
Level 19
Unarmed +1 (56), Speech +5 (60), Repair +2 (60), Science +5 (60), Melee Weapons +5 (60)
Chem Resistant
Level 20
Unarmed +4 (60), Repair +14 (74)
Grim Reaper's Sprint
Big Book of Science => Science +2 (62)