Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
50
 
Explosives
100
 
Lockpick
35
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
50
 
Small Guns
100
 
Sneak
100
 
Speech
40
 
Unarmed
32
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Bloody Mess
Booster Shot
Deep Sleep
Demolition Expert (3)
Educated
Explorer
Finesse
Gun Nut (3)
Hematophage
Intense Training (4)
Life Giver
Light Step
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Scrounger
Silent Running
Size Matters
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 7 PE 5 EN 6 CH 4 IN 5 AG 7 LK 6
Small Guns, Sneak, and Repair
Bobblehead (Medicine)
Level 2
Sneak +6 (40), Small Guns +1 (40), Barter +7 (20), Melee Weapons +1 (20)
Gun Nut
Level 3
Repair +5 (45), Barter +5 (25), Melee Weapons +5 (25)
Gun Nut
Bobblehead (Strength)
Level 4
Sneak +5 (45), Small Guns +5 (50), Repair +5 (50)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +5 (52), Small Guns +5 (57), Repair +3 (55), Melee Weapons +3 (30), Medicine +3 (30)
Intense Training (AG)
Bobblehead (Repair)
Level 6
Sneak +8 (60), Small Guns +3 (60), Repair +8 (73)
Bloody Mess
Rad Regeneration
Level 7
Sneak +6 (66), Small Guns +6 (66), Repair +7 (80)
Toughness
Hematophage
Level 8
Sneak +4 (70), Small Guns +4 (70), Repair +5 (85), Melee Weapons +6 (36)
Strong Back
Level 9
Sneak +5 (75), Small Guns +5 (75), Repair +5 (90), Melee Weapons +4 (40)
Scrounger
Level 10
Sneak +5 (80), Small Guns +5 (80), Repair +5 (95), Melee Weapons +4 (44)
Finesse
Pitt Fighter
Level 11
Sneak +5 (85), Small Guns +5 (90), Barter +3 (28), Melee Weapons +6 (50)
Gun Nut
Level 12
Sneak +5 (100), Barter +4 (32), Melee Weapons +10 (60)
Silent Running
Bobblehead (Small Guns)
Level 13
Barter +13 (45), Melee Weapons +6 (66)
Life Giver
Ant Might
Level 14
Barter +7 (52), Melee Weapons +12 (80)
Adamantium Skeleton
Bobblehead (Perception)
Auto Expert
Booster Shot
Level 15
Barter +8 (60), Melee Weapons +10 (90), Big Guns +1 (18)
Light Step
Power Armor Training
Level 16
Explosives +10 (27), Barter +9 (69)
Better Criticals
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Level 17
Explosives +9 (52), Barter +10 (80)
Tag! (Explosives)
Level 18
Explosives +8 (60), Barter +10 (90), Medicine +1 (32)
Intense Training (EN)
Level 19
Explosives +10 (70), Medicine +8 (40), Big Guns +1 (22)
Demolition Expert (Explosives)
Bobblehead (Barter)
Level 20
Energy Weapons +2 (20), Lockpick +2 (20), Explosives +10 (80), Science +2 (20), Big Guns +3 (25)
Ninja (Explosives)
Level 21
Lockpick +2 (22), Explosives +10 (90), Science +2 (22), Medicine +5 (45)
Explorer (Explosives)
Level 22
Energy Weapons +4 (24), Lockpick +3 (25), Speech +4 (18), Science +3 (25), Medicine +5 (50)
Demolition Expert (Explosives)
Bobblehead (Explosives)
Level 23
Energy Weapons +1 (25), Unarmed +1 (21), Speech +2 (20), Science +5 (30), Medicine +5 (55), Big Guns +5 (30)
Demolition Expert (Explosives)
Level 24
Unarmed +4 (25), Medicine +5 (60), Big Guns +10 (40)
Pyromaniac (Explosives)
Bobblehead (Agility)
Level 25
Speech +2 (22), Medicine +2 (62), Big Guns +15 (70)
Size Matters (Explosives)
Bobblehead (Big Guns)
Level 26
Speech +1 (23), Medicine +13 (77), Big Guns +5 (85)
Intense Training (IN)
Level 27
Speech +2 (25), Medicine +3 (80), Big Guns +15 (100)
Warmonger (Explosives)
Level 28
Energy Weapons +10 (35), Speech +3 (30), Science +7 (39)
Intense Training (CH)
Level 29
Medicine +20 (100)
Deep Sleep (Explosives)
Level 30
Energy Weapons +8 (50), Lockpick +3 (35), Unarmed +2 (32), Speech +1 (40), Science +6 (50)
Almost Perfect (Explosives)
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