Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
100
 
Big Guns
26
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
63
 
Speech
100
 
Unarmed
26
 
Animal Friend (2)
Better Criticals
Comprehension
Daddy's Boy/Girl (3)
Educated
Finesse
Gun Nut (3)
Lawbringer
Master Trader
Mysterious Stranger
Scoundrel (3)
Tag!
Level 1
ST 5 PE 6 EN 4 CH 9 IN 6 AG 4 LK 6
Small Guns, Speech, and Barter
Bobblehead (Medicine)
Level 2
Small Guns +4 (32), Speech +6 (44), Barter +6 (44)
Daddy's Boy/Girl
Level 3
Small Guns +4 (36), Speech +6 (50), Barter +6 (50)
Daddy's Boy/Girl
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Small Guns +5 (54), Speech +6 (69), Barter +6 (69)
Educated
Level 5
Small Guns +8 (62), Speech +6 (75), Barter +6 (75)
Daddy's Boy/Girl
Level 6
Small Guns +13 (75), Science +3 (48), Medicine +4 (49)
Scoundrel
Level 7
Small Guns +10 (85), Speech +5 (90), Barter +5 (90)
Scoundrel
Level 8
Science +10 (58), Medicine +10 (59)
Scoundrel
Level 9
Science +10 (68), Medicine +10 (69)
Gun Nut
Level 10
Repair +7 (47), Science +7 (75), Medicine +6 (75)
Gun Nut
Level 11
Speech +5 (100), Repair +10 (62), Barter +5 (100)
Gun Nut
Level 12
Repair +20 (82)
Animal Friend
Level 13
Science +10 (85), Medicine +10 (85)
Animal Friend
Level 14
Repair +10 (92), Science +10 (95)
Master Trader
Level 15
Lockpick +7 (37), Repair +8 (100), Science +5 (100)
Mysterious Stranger
Level 16
Lockpick +20 (57)
Tag! (Medicine)
Level 17
Lockpick +20 (77)
Comprehension
Level 18
Lockpick +20 (97)
Lawbringer
Level 19
Sneak +17 (43), Lockpick +3 (100)
Finesse
Level 20
Sneak +20 (63)
Better Criticals
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