Strength
2
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
1.0
 
Skill Points
22
 
Barter
10
 
Big Guns
24
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
29
 
Medicine
40
 
Melee Weapons
10
 
Repair
50
 
Science
30
 
Small Guns
50
 
Sneak
20
 
Speech
10
 
Unarmed
24
 
Educated
Intense Training
Swift Learner
Level 1
ST 2 PE 6 EN 8 CH 1 IN 9 AG 7 LK 7
Small Guns, Repair, and Medicine
Level 2
Small Guns +10 (45), Repair +1 (40), Explosives +7 (25), Medicine +1 (40)
Swift Learner
Level 3
Small Guns +5 (50), Energy Weapons +2 (20), Lockpick +7 (25), Speech +2 (10), Barter +2 (10), Science +1 (25)
Intense Training (EN)
Level 4
Lockpick +4 (29), Repair +10 (50), Science +5 (30)
Educated
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