Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
5
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
9
 
Big Guns
41
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
19
 
Medicine
13
 
Melee Weapons
15
 
Repair
18
 
Science
13
 
Small Guns
47
 
Sneak
23
 
Speech
9
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 8 EN 6 CH 3 IN 5 AG 10 LK 2
Small Guns, Big Guns, and Explosives
Level 2
Small Guns +4 (47), Big Guns +11 (41)
Gun Nut
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