Strength
1
 
Perception
5
 
Endurance
5
 
Charisma
8
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
21
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
7
 
Repair
40
 
Science
25
 
Small Guns
16
 
Sneak
15
 
Speech
36
 
Unarmed
15
 
Level 1
ST 1 PE 5 EN 5 CH 8 IN 10 AG 5 LK 6
Speech, Repair, and Medicine
Guns and Bullets => Small Guns +1 (16)
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