Strength
10
 
Perception
5
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
14
 
Big Guns
10
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
39
 
Melee Weapons
24
 
Repair
39
 
Science
24
 
Small Guns
27
 
Sneak
12
 
Speech
14
 
Unarmed
10
 
Level 1
ST 10 PE 5 EN 3 CH 5 IN 10 AG 4 LK 3
Repair, Medicine, and Small Guns
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