Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
14
 
Big Guns
14
 
Energy Weapons
51
 
Explosives
18
 
Lockpick
18
 
Medicine
40
 
Melee Weapons
14
 
Repair
24
 
Science
40
 
Small Guns
16
 
Sneak
16
 
Speech
14
 
Unarmed
14
 
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 5 IN 9 AG 6 LK 3
Science, Medicine, and Energy Weapons
Bobblehead (Intelligence)
Level 2
Energy Weapons +18 (51), Science +1 (40), Medicine +1 (40)
Swift Learner
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