Strength
8
 
Perception
10
 
Endurance
7
 
Charisma
1
 
Intelligence
5
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
10
 
Big Guns
17
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
28
 
Melee Weapons
34
 
Repair
13
 
Science
28
 
Small Guns
22
 
Sneak
22
 
Speech
6
 
Unarmed
20
 
Intense Training
Level 1
ST 8 PE 10 EN 7 CH 1 IN 5 AG 7 LK 2
Medicine, Science, and Melee Weapons
Level 2
Sneak +3 (22), Small Guns +3 (22), Unarmed +3 (20), Speech +1 (6), Barter +5 (10)
Intense Training (AG)
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