Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
7%
 
Dmg Resist
13%
 
Hit Points
470
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
50
 
Big Guns
70
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
93
 
Melee Weapons
50
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
65
 
Unarmed
55
 
Action Boy/Girl
Animal Friend
Ant Sight
Auto Expert
Booster Shot
Commando
Comprehension
Computer Whiz
Covert Ops
Cyborg
Educated
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Here and Now
Lady Killer/Black Widow
Lawbringer
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Rad Resistance
Scoundrel
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Sneak, Small Guns, and Repair
Bobblehead (Science)
Level 2
Sneak +1 (33), Small Guns +3 (40), Lockpick +3 (20), Repair +1 (40), Explosives +8 (25), Medicine +1 (20)
Gun Nut
Rad Regeneration
Level 3
Sneak +2 (35), Small Guns +3 (43), Lockpick +5 (25), Speech +1 (16), Science +6 (35)
Lady Killer/Black Widow
Level 4
Sneak +5 (40), Small Guns +7 (50), Repair +5 (45)
Educated
Grognak the Barbarian => Melee Weapons +1 (16)
Bobblehead (Repair)
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Agility)
Level 5
Sneak +3 (45), Small Guns +8 (60), Energy Weapons +3 (20), Speech +4 (20), Melee Weapons +2 (20)
Comprehension
Level 6
Sneak +5 (50), Small Guns +5 (70), Repair +5 (65), Explosives +5 (30)
Gun Nut
Hematophage
Pitt Fighter
Ant Sight
Auto Expert
Bobblehead (Barter)
Level 7
Energy Weapons +3 (25), Lockpick +3 (30), Explosives +3 (35), Science +5 (40), Medicine +5 (35), Big Guns +1 (16)
Gun Nut
Covert Ops
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Paradise Lost => Speech +2 (22)
Lying, Congressional Style => Speech +2 (24)
Big Book of Science => Science +2 (45)
Guns and Bullets => Small Guns +2 (80)
Bobblehead (Charisma)
Level 8
Sneak +3 (55), Lockpick +7 (40), Speech +4 (30), Barter +1 (28), Science +5 (50)
Strong Back
Booster Shot
Duck and Cover! => Explosives +2 (37)
Dean's Electronics => Repair +2 (72)
Level 9
Small Guns +5 (85), Energy Weapons +5 (30), Repair +3 (75), Explosives +3 (40), Barter +2 (30), Big Guns +2 (18)
Commando
Pugilism Illustrated => Unarmed +2 (17)
Bobblehead (Endurance)
Level 10
Energy Weapons +1 (31), Lockpick +10 (50), Unarmed +1 (20), Explosives +3 (43), Medicine +5 (40)
Here and Now
Level 11
Small Guns +5 (90), Energy Weapons +4 (35), Repair +5 (80), Explosives +2 (45), Medicine +4 (44)
Mysterious Stranger
Bobblehead (Lockpick)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Power Armor Training
Level 12
Sneak +5 (70), Energy Weapons +5 (40), Repair +1 (81), Barter +3 (35), Science +5 (55), Medicine +1 (45)
Silent Running
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Level 13
Small Guns +10 (100), Repair +4 (85), Melee Weapons +3 (25), Medicine +3 (50)
Animal Friend
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Bobblehead (Energy Weapons)
Tumblers Today => Lockpick +2 (62)
Level 14
Sneak +4 (84), Energy Weapons +5 (55), Lockpick +3 (65), Science +5 (60), Big Guns +3 (25)
Lawbringer
Bobblehead (Intelligence)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Level 15
Sneak +1 (85), Energy Weapons +5 (60), Lockpick +3 (68), Repair +3 (90), Explosives +5 (50), Science +3 (65), Medicine +1 (55)
Sniper
Level 16
Lockpick +7 (75), Repair +4 (94), Science +10 (75)
Tag! (Energy Weapons)
Big Book of Science => Science +2 (77)
Bobblehead (Unarmed)
Level 17
Speech +2 (32), Repair +6 (100), Explosives +5 (55), Science +3 (80), Big Guns +5 (45)
Size Matters (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Lying, Congressional Style => Speech +2 (34)
Level 18
Sneak +5 (90), Energy Weapons +5 (80), Lockpick +5 (80), Speech +1 (35), Science +5 (85)
Computer Whiz (Energy Weapons)
Bobblehead (Perception)
Lying, Congressional Style => Speech +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Dean's Electronics => Repair +2 (100)
Level 19
Sneak +5 (95), Energy Weapons +4 (96), Lockpick +3 (85), Speech +3 (40), Explosives +3 (70), Medicine +3 (60)
Cyborg (Energy Weapons)
Bobblehead (Melee Weapons)
Tumblers Today => Lockpick +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Level 20
Sneak +5 (100), Energy Weapons +2 (98), Lockpick +13 (100), Science +1 (86)
Grim Reaper's Sprint (Energy Weapons)
Nikola Tesla and You => Energy Weapons +2 (100)
Big Book of Science => Science +2 (88)
Level 21
Explosives +5 (75), Barter +3 (40), Science +7 (95), Medicine +5 (65), Big Guns +1 (46)
Action Boy/Girl (Energy Weapons)
Bobblehead (Luck)
Duck and Cover! => Explosives +2 (78)
Level 22
Explosives +2 (80), Barter +4 (45), Science +4 (100), Melee Weapons +4 (40), Medicine +4 (70), Big Guns +3 (50)
Puppies! (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Speech)
Lying, Congressional Style => Speech +2 (53)
Level 23
Unarmed +4 (35), Speech +2 (55), Explosives +5 (85), Medicine +5 (75), Big Guns +5 (65)
Rad Resistance (Energy Weapons)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Level 24
Unarmed +6 (45), Explosives +5 (90), Melee Weapons +5 (45), Medicine +5 (80)
Scoundrel (Energy Weapons)
Level 25
Unarmed +5 (50), Speech +1 (61), Explosives +10 (100), Big Guns +5 (70)
Gunslinger (Energy Weapons)
Lying, Congressional Style => Speech +2 (63)
Pugilism Illustrated => Unarmed +2 (52)
Grognak the Barbarian => Melee Weapons +2 (47)
Level 26
Unarmed +3 (55), Speech +2 (65), Melee Weapons +3 (50), Medicine +13 (93)
Nerves of Steel (Energy Weapons)
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