Strength
10
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
300
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
380
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
60
 
Big Guns
66
 
Energy Weapons
62
 
Explosives
60
 
Lockpick
80
 
Medicine
53
 
Melee Weapons
50
 
Repair
55
 
Science
79
 
Small Guns
67
 
Sneak
70
 
Speech
50
 
Unarmed
50
 
Ant Might
Comprehension
Covert Ops
Educated
Finesse
Intense Training (6)
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Lockpick, Science, and Repair
Level 2
Small Guns +7 (22), Lockpick +10 (40), Science +2 (40)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Small Guns +18 (40), Melee Weapons +2 (21)
Intense Training (ST)
Bobblehead (Strength)
Ant Might
Level 4
Melee Weapons +5 (30), Medicine +15 (40)
Educated
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 5
Sneak +16 (34), Melee Weapons +7 (40)
Intense Training (ST)
Level 6
Sneak +6 (42), Explosives +17 (35)
Intense Training (AG)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Rad Regeneration
Level 7
Lockpick +7 (60), Science +4 (57), Big Guns +12 (40)
Toughness
Level 8
Science +13 (70), Big Guns +10 (50)
Scrounger
Covert Ops
Level 9
Small Guns +9 (67), Lockpick +12 (75), Science +2 (75)
Comprehension
Level 10
Energy Weapons +23 (41)
Finesse
Level 11
Energy Weapons +9 (52), Speech +9 (37), Explosives +5 (52)
Intense Training (PE)
Level 12
Unarmed +10 (38), Speech +13 (50)
Sniper
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Level 13
Unarmed +1 (41), Barter +22 (50)
Intense Training (EN)
Level 14
Unarmed +9 (50), Big Guns +14 (66)
Strong Back
Level 15
Sneak +6 (70), Lockpick +3 (80), Explosives +4 (60), Barter +10 (60)
Silent Running
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