Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
6
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
16
 
Repair
22
 
Science
22
 
Small Guns
18
 
Sneak
18
 
Speech
6
 
Unarmed
16
 
Level 1
ST 6 PE 8 EN 6 CH 1 IN 9 AG 7 LK 3
Energy Weapons, Explosives, and Lockpick
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